Bungie “Very Excited” By Halo Wars, Ensemble Studios Making Cool, Faithful Adaptation
Bungie seems pretty excited about the Ensemble Studio’s developed RTS Halo Wars. Bungie AI overlord Damian Isla said to Eurogamer:
We’ve done a lot of talking with Ensemble guys, and we’re all really excited about Halo Wars, because from everything we’ve seen so far it’s a very cool, faithful adaptation… Everything we’ve seen has been very, very encouraging — we’re very excited about it. And of course, [Halo Wars is] also getting right the basics, the general roles — even fictionally. What role do grunts play in the Covenant fighting forces, what role do the Elites play, what role do Warthogs play, what role do Spartans play… All this kind of thing. I think they really nailed that. It’s encouraging.
Well this is indeed good news for those of us hoping Ensemble doesn’t take the Halo Universe and blow it up. Let’s hope the development continues down the right path. Ensemble Studios is set to release Halo Wars for the Xbox 360 in the Spring of 2009


August 2nd, 2008 at 3:10 pm
It’s great to see that Bungie has high praise for this, hopefully the game is well received by Halo fans that aren’t really RTS fans.
August 2nd, 2008 at 3:20 pm
A RTS Game specifically designed for the console is an interesting concept, but, the RTS/FPS are only good on PC is killing my impressions of this.
Maybe since Halo made me rethink about console FPS, maybe this will redefine console RTS?
August 2nd, 2008 at 3:45 pm
@Tuff1990: Interesting point… I’ve always firmly believed that RTS games belong on the PC, but it’d be great to see an RTS that works well on console. If it does work well on that platform then hopefully others will then follow in its footsteps.
That said I think FPS on the console is a lot easier to do than RTS. The joypad does quite well to any game controlling a single character imo… but I’ve never liked selecting RTS-units and such with a joypad. I’m not even sure why, it just feels…wrong.