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Archive for September, 2008

Wed
Sep
17

Halo Soapbox Car Invades Red Bull Soapbox Derby



Halo Ghost Soapbox Derby

Adam sent us word that there was an “extremely accurate” Covenant Ghost soapbox racing in the 34 registered teams and soapbox cars that took part in the 2008 Red Bull Soapbox Derby in Manayunk, Pennsylvania.

The team who built this finely crafted homage to Halo, the Spartan Ghosts, wore army fatigues on their maiden voyage down the steepest hill in Manayunk in their SoapGhost. But unfortunately, things did not go well. Here’s Adam’s version of the story: read more »

Mon
Sep
15

Bungie To Help The Make-A-Wish Foundation With Custom Xbox 360



Bungie Halo 3 Make A Wish Foundation

Those decent and hardworking citizens over at Bungie are focusing their warm and fuzzy hearts on raising money for the Make-A-Wish Foundation.

With the help of Microsoft’s Xbox 360, they have once again created a custom painted Halo 3 Xbox 360 — one of only two in existence — that has been signed by the entire Halo 3 development team. This console is being auctioned on eBay, with all proceeds going to the Make-A-Wish Foundation.

read more »

Sat
Sep
13

Read The “GoodBye Ensemble, You’re Closed” Email From Microsoft



Ensemble Studios Halo Wars

Yesterday, Microsoft announced that they’d be shutting down developer Ensemble Studios, as soon as they’re done developing Halo Wars. As one of the world’s premier PC and strategy developers, this was very sad news. While Microsoft have since issued a public statement outlining the reasons behind the closure, you can click through and read the internal e-mail sent to Microsoft Game Studios employees, in which MGS boss Phil Spencer broke the tragic news to the company at large.

Today, we shared with our employees at Ensemble that we have plans to close the studio after Halo Wars RTM. Such a decision is never easy. Like any business, we’re accountable for making tradeoffs and the right level of investments that will drive profit and future growth. However, as we reviewed our first-party portfolio and where we need to invest and divest our resources to achieve our long-term strategies, it became clear to us that closing the studio and redeploying those resources to other more scalable ventures is the right thing for our business at this time.

Unfortunately, our decision to close Ensemble will adversely impact many of the studio’s team members. Following the closure, the Ensemble leadership team will form a new entity and have agreed to partner with Microsoft to develop future products and provide support for Halo Wars post launch. While the new company will be hiring a portion of the Ensemble employees, its size and resources prevent it from offering positions to the entire Ensemble team. We hope to integrate much of this creative talent into MGS or the broader IEB team, where we have relevant openings.

Ensemble Studios has produced many notable games over the years – including the Ages franchise – that have helped MGS become a leader in interactive entertainment. And now, Halo Wars is already proving to be a hit by people who have seen and played early versions of the game. The Ensemble team is committed to continuing its development, testing and support of Halo Wars through to the completion of halo wars. We’re also working closely with the studio’s leaders to ensure a smooth launch of the game in early 2009 and continuing support thereafter. We will support the studio in every way possible as they work to deliver this highly anticipated game.

This action notwithstanding, I want to emphasize that the overall investment Microsoft is making in video game development is not diminished, and we will continue to bring in talent to work on titles and franchises where we’ll see the most ROI. Our priority is to continue to nurture the creative freedom that allows us to successfully drive our business strategy forward. Meanwhile, we’re launching some outstanding games over the next few months. We’ve just launched Too Human and Viva Piñata: Trouble in Paradise, and soon we’ll see many other games hit retail store shelves, including Scene It! 2, Fable 2, Gears of War 2, Banjo-Kazooie: Nuts & Bolts, Lips and, of course, Halo Wars.

I want to thank you for your hard work and focus as we head into the next few months and make this a blowout year for first-party games. Please be supportive and respectful of our Ensemble colleagues as they go through this tough time.

Phil

What’s your thoughts?